The 'hits' on all parts of the walls are just about the same
in the animation.
With real numbers of particles moving much faster any differences
are tiny compared with the total numbers of hits.
This is because the movement is random.
There is no reason for the particles to hit one part of
one wall more than another.
This means the pressure is the same on all parts
of the walls.
An object placed inside the container will be under the
same pressure as the walls.
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